• Episode 1 shifted to Episode 2 (and Episode 2 -> Episode 3)
  • New Episode 1 waaay more easy
  • Episode 3 is now 3+1 stages long (as every episode)
  • Server PPF system fully checked & completed
  • Upgraded shots power vs distance
  • Ammo 3 upgrades are now +25 shots
  • XP gains rebalanced
  • Last sample (succeeded stage) is now given in any case
  • Efficiency counter (%) added
  • Maximum graphics settings mode optimized
  • A couple of FX have been added (air particles, ship crash smoke, …)
  • Sound fx added (sample collected, very relevant)
  • Debug tutorial deadlock
  • New help page (“go to gate S01E02”)
  • Redesigned “test area” (“north pole”)
  • Gate to go hilighted (e.g. proceed to next gate)
  • And a couple of small fixes…


  • Instancing system upgraded (should fit better for low level newcomers)
  • x2 stage cleared bonus now available to the whole group (even after a ship destruction)
  • Upgraded scanner now available since the Mikron ship
  • Fire impact displays added
  • Side displacement displays added
  • Enhanced AFK players filter
  • Enhanced “helper bot” (which in fact, is not a “bot” but a high level player cloned from another stage…)



  • New controls: FPS MODE! with horiz/vertical straffing.
  • Gun mode @ Right Mouse Button
  • Gravity & stabilizers rewritten
  • Negative speed visible on HUD (red colour)
  • OIS.dll discarded (play on Linux issue)
  • Slight hud enhancements
  • New up/down frontier limiter (smoother)
  • Focus % indicator is now % damages
  • Faster score page updates



  • Right/Left Handed support! (UIOJKL keys)
  • Changing graphics settings doesn’t restart the game without asking so
  • “Easy Mouse” mode layout shifted (no RMB needed to drive your ship)
  • “Pro Keyboard” mode strongly encouraged (label + hint + popup).
  • Mouse mode now uses the same airbrake layout than keyboard mode (good habits before switching to the pro keyboard mode ^^)



  • Far range shoots are now less powerful!
  • S01E02 “Arch Model” available (10 XT points)
  • Arch: new ammo added: tracking bullets
  • Arch: improved radar: proximity + relative altitude
  • “Helper bot” added when stuck on a specific stage
  • S01E02 /stage 4: bomb waste bug cleared
  • You can easily select your ship when docked
  • Separate discussion channels for each stages
  • More explicit ship details (damage/sec)
  • Auto relocation when logging onto another account
  • Full + multi screen mode stability improved
  • Free trial version added + Paypal registration
  • New hints added + tutorial can be resetted
  • New shadow shading / far shadow problem fixed
  • CPU usage optimisations
  • Explicit/ green/ big titles on help pages ^^
  • Tutorial can be by-passed
  • S01E01 stages redesigned to be a little easier!
  • And a lot of small fixes…

0.5.201 (unreleased)



  • Public chan available [ENTER]
  • Gate to Episode 2 added.
  • S01E02 areas added
  • New skybox
  • Particles system for ground detail
  • HUGE client/server bug fixed (locked ships angles)
  • Enhanced foreign keyboard layout detection
  • Increased FPS
  • Let’s play mode [F8] hides players name
  • S01E01 clusters relook
  • Display counter of remaining stage’s dots
  • “Last second no fire” bug fixed
  • Better server’s instance creation (extra players need)