Mikron, Arch… and Veron Posted on March 27, 2016 by Codrer Reply New ship added. I’ve also refined the first one in order to get a more consistent series.
0.12.265 Posted on March 9, 2016 by Codrer Reply Episode 1 shifted to Episode 2 (and Episode 2 -> Episode 3) New Episode 1 waaay more easy Episode 3 is now 3+1 stages long (as every episode) Server PPF system fully checked & completed Upgraded shots power vs distance Ammo 3 upgrades are now +25 shots XP gains rebalanced Last sample (succeeded stage) is now given in any case Efficiency counter (%) added Maximum graphics settings mode optimized A couple of FX have been added (air particles, ship crash smoke, …) Sound fx added (sample collected, very relevant) Debug tutorial deadlock New help page (“go to gate S01E02”) Redesigned “test area” (“north pole”) Gate to go hilighted (e.g. proceed to next gate) And a couple of small fixes…